Summary
Further key aspects of the report indicate that:
Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.
The global Recreation Management Software & Services market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for Recreation Management Software & Services are the significant development of demand and improvement of COVID-19 and geo-economics.
Based on the type of product, the global Recreation Management Software & Services market segmented into
Venue Management
Registrations & Membership Management
Ticketing and Event Management
Others
Based on the end-use, the global Recreation Management Software & Services market classified into
Community Parks
Recreation Departments
Healthcare & Wellness
Education & Academics
Sports Training Center
Others
Based on geography, the global Recreation Management Software & Services market segmented into
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]
And the major players included in the report are
PerfectMind
EZFacility
Yardi System
Active Network
Civicplus
Legend Recreation Software
Jarvis Corporation
Daxko
RecDesk
MyRec
Dash Platform
Vermont Systems
InnoSoft Fusion
Recreatex
Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL RECREATION MANAGEMENT SOFTWARE & SERVICES INDUSTRY
2.1 Summary about Recreation Management Software & Services Industry
2.2 Recreation Management Software & Services Market Trends
2.2.1 Recreation Management Software & Services Production & Consumption Trends
2.2.2 Recreation Management Software & Services Demand Structure Trends
2.3 Recreation Management Software & Services Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 Venue Management
4.2.2 Registrations & Membership Management
4.2.3 Ticketing and Event Management
4.2.4 Others
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 Community Parks
4.3.2 Recreation Departments
4.3.3 Healthcare & Wellness
4.3.4 Education & Academics
4.3.5 Sports Training Center
4.3.6 Others
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 Venue Management
5.2.2 Registrations & Membership Management
5.2.3 Ticketing and Event Management
5.2.4 Others
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 Community Parks
5.3.2 Recreation Departments
5.3.3 Healthcare & Wellness
5.3.4 Education & Academics
5.3.5 Sports Training Center
5.3.6 Others
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 Venue Management
6.2.2 Registrations & Membership Management
6.2.3 Ticketing and Event Management
6.2.4 Others
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 Community Parks
6.3.2 Recreation Departments
6.3.3 Healthcare & Wellness
6.3.4 Education & Academics
6.3.5 Sports Training Center
6.3.6 Others
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 Venue Management
7.2.2 Registrations & Membership Management
7.2.3 Ticketing and Event Management
7.2.4 Others
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 Community Parks
7.3.2 Recreation Departments
7.3.3 Healthcare & Wellness
7.3.4 Education & Academics
7.3.5 Sports Training Center
7.3.6 Others
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 Venue Management
8.2.2 Registrations & Membership Management
8.2.3 Ticketing and Event Management
8.2.4 Others
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 Community Parks
8.3.2 Recreation Departments
8.3.3 Healthcare & Wellness
8.3.4 Education & Academics
8.3.5 Sports Training Center
8.3.6 Others
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 Venue Management
9.2.2 Registrations & Membership Management
9.2.3 Ticketing and Event Management
9.2.4 Others
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 Community Parks
9.3.2 Recreation Departments
9.3.3 Healthcare & Wellness
9.3.4 Education & Academics
9.3.5 Sports Training Center
9.3.6 Others
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 PerfectMind
10.1.2 EZFacility
10.1.3 Yardi System
10.1.4 Active Network
10.1.5 Civicplus
10.1.6 Legend Recreation Software
10.1.7 Jarvis Corporation
10.1.8 Daxko
10.1.9 RecDesk
10.1.10 MyRec
10.1.11 Dash Platform
10.1.12 Vermont Systems
10.1.13 InnoSoft Fusion
10.1.14 Recreatex
10.2 Recreation Management Software & Services Sales Date of Major Players (2017-2020e)
10.2.1 PerfectMind
10.2.2 EZFacility
10.2.3 Yardi System
10.2.4 Active Network
10.2.5 Civicplus
10.2.6 Legend Recreation Software
10.2.7 Jarvis Corporation
10.2.8 Daxko
10.2.9 RecDesk
10.2.10 MyRec
10.2.11 Dash Platform
10.2.12 Vermont Systems
10.2.13 InnoSoft Fusion
10.2.14 Recreatex
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT
List of Table
1.Table Recreation Management Software & Services Product Type Overview
2.Table Recreation Management Software & Services Product Type Market Share List
3.Table Recreation Management Software & Services Product Type of Major Players
4.Table Brief Introduction of PerfectMind
5.Table Brief Introduction of EZFacility
6.Table Brief Introduction of Yardi System
7.Table Brief Introduction of Active Network
8.Table Brief Introduction of Civicplus
9.Table Brief Introduction of Legend Recreation Software
10.Table Brief Introduction of Jarvis Corporation
11.Table Brief Introduction of Daxko
12.Table Brief Introduction of RecDesk
13.Table Brief Introduction of MyRec
14.Table Brief Introduction of Dash Platform
15.Table Brief Introduction of Vermont Systems
16.Table Brief Introduction of InnoSoft Fusion
17.Table Brief Introduction of Recreatex
18.Table Products & Services of PerfectMind
19.Table Products & Services of EZFacility
20.Table Products & Services of Yardi System
21.Table Products & Services of Active Network
22.Table Products & Services of Civicplus
23.Table Products & Services of Legend Recreation Software
24.Table Products & Services of Jarvis Corporation
25.Table Products & Services of Daxko
26.Table Products & Services of RecDesk
27.Table Products & Services of MyRec
28.Table Products & Services of Dash Platform
29.Table Products & Services of Vermont Systems
30.Table Products & Services of InnoSoft Fusion
31.Table Products & Services of Recreatex
32.Table Market Distribution of Major Players
33.Table Global Major Players Sales Revenue (Million USD) 2017-2020e
34.Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
35.Table Global Recreation Management Software & Services Market Forecast (Million USD) by Region 2021f-2026f
36.Table Global Recreation Management Software & Services Market Forecast (Million USD) Share by Region 2021f-2026f
37.Table Global Recreation Management Software & Services Market Forecast (Million USD) by Demand 2021f-2026f
38.Table Global Recreation Management Software & Services Market Forecast (Million USD) Share by Demand 2021f-2026f
List of Figure
1.Figure Global Recreation Management Software & Services Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
2.Figure Global Recreation Management Software & Services Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
3.Figure Global Recreation Management Software & Services Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
4.Figure Global Recreation Management Software & Services Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
5.Figure Global Recreation Management Software & Services Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
6.Figure Global Recreation Management Software & Services Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
7.Figure Global Recreation Management Software & Services Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
8.Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
9.Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
10.Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
11.Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
12.Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
13.Figure Venue Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
14.Figure Registrations & Membership Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
15.Figure Ticketing and Event Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
16.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
17.Figure Community Parks Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
18.Figure Recreation Departments Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
19.Figure Healthcare & Wellness Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
20.Figure Education & Academics Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
21.Figure Sports Training Center Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
22.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
23.Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
24.Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
25.Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
26.Figure Venue Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
27.Figure Registrations & Membership Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
28.Figure Ticketing and Event Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
29.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
30.Figure Community Parks Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
31.Figure Recreation Departments Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
32.Figure Healthcare & Wellness Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
33.Figure Education & Academics Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
34.Figure Sports Training Center Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
35.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
36.Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
37.Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
38.Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
39.Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
40.Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
41.Figure Venue Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
42.Figure Registrations & Membership Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
43.Figure Ticketing and Event Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
44.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
45.Figure Community Parks Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
46.Figure Recreation Departments Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
47.Figure Healthcare & Wellness Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
48.Figure Education & Academics Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
49.Figure Sports Training Center Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
50.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
51.Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
52.Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
53.Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
54.Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
55.Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
56.Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
57.Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
58.Figure Venue Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
59.Figure Registrations & Membership Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
60.Figure Ticketing and Event Management Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
61.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
62.Figure Community Parks Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
63.Figure Recreation Departments Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
64.Figure Healthcare & Wellness Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
65.Figure Education & Academics Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
66.Figure Sports Training Center Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
67.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
68.Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
69.Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
70.Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-
Price : US$ 3500 |
Date : Nov 2024 |
Category : Services |
Pages : 124 |
Price : US$ 3500 |
Date : Nov 2024 |
Category : Services |
Pages : 233 |