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PC Gaming Peripheral Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

  • Report Code : 545202
  • Industry : Consumer Goods and Retail
  • Published On : Dec 2020
  • Pages : 114
  • Publisher : 99strategy
  • Format: WMR PPT FormatWMR PDF Format

Impact Analysis of Covid-19

The complete version of the Report will include the impact of the COVID-19, and anticipated change on the future outlook of the industry, by taking into the account the political, economic, social, and technological parameters.

Summary

Further key aspects of the report indicate that:
Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global PC Gaming Peripheral market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for PC Gaming Peripheral are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global PC Gaming Peripheral market segmented into
Headsets
Mice
Keyboards
Surfaces
Controllers

Based on the end-use, the global PC Gaming Peripheral market classified into
Distribution Channels
Third-Party Retail Channels
Direct Channels

Based on geography, the global PC Gaming Peripheral market segmented into
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]

And the major players included in the report are
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust

Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL PC GAMING PERIPHERAL INDUSTRY
2.1 Summary about PC Gaming Peripheral Industry
2.2 PC Gaming Peripheral Market Trends
2.2.1 PC Gaming Peripheral Production & Consumption Trends
2.2.2 PC Gaming Peripheral Demand Structure Trends
2.3 PC Gaming Peripheral Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 Headsets
4.2.2 Mice
4.2.3 Keyboards
4.2.4 Surfaces
4.2.5 Controllers
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 Distribution Channels
4.3.2 Third-Party Retail Channels
4.3.3 Direct Channels
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 Headsets
5.2.2 Mice
5.2.3 Keyboards
5.2.4 Surfaces
5.2.5 Controllers
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 Distribution Channels
5.3.2 Third-Party Retail Channels
5.3.3 Direct Channels
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 Headsets
6.2.2 Mice
6.2.3 Keyboards
6.2.4 Surfaces
6.2.5 Controllers
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 Distribution Channels
6.3.2 Third-Party Retail Channels
6.3.3 Direct Channels
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 Headsets
7.2.2 Mice
7.2.3 Keyboards
7.2.4 Surfaces
7.2.5 Controllers
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 Distribution Channels
7.3.2 Third-Party Retail Channels
7.3.3 Direct Channels
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 Headsets
8.2.2 Mice
8.2.3 Keyboards
8.2.4 Surfaces
8.2.5 Controllers
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 Distribution Channels
8.3.2 Third-Party Retail Channels
8.3.3 Direct Channels
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 Headsets
9.2.2 Mice
9.2.3 Keyboards
9.2.4 Surfaces
9.2.5 Controllers
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 Distribution Channels
9.3.2 Third-Party Retail Channels
9.3.3 Direct Channels
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 Razer
10.1.2 Logitech G (ASTRO)
10.1.3 Turtle Beach
10.1.4 Corsair
10.1.5 Sennheiser
10.1.6 Plantronics
10.1.7 SteelSeries
10.1.8 Mad Catz
10.1.9 ROCCAT
10.1.10 QPAD
10.1.11 Thrustmaster
10.1.12 HyperX
10.1.13 Tt eSPORTS
10.1.14 Cooler Master
10.1.15 ZOWIE
10.1.16 Sharkoon
10.1.17 Trust
10.2 PC Gaming Peripheral Sales Date of Major Players (2017-2020e)
10.2.1 Razer
10.2.2 Logitech G (ASTRO)
10.2.3 Turtle Beach
10.2.4 Corsair
10.2.5 Sennheiser
10.2.6 Plantronics
10.2.7 SteelSeries
10.2.8 Mad Catz
10.2.9 ROCCAT
10.2.10 QPAD
10.2.11 Thrustmaster
10.2.12 HyperX
10.2.13 Tt eSPORTS
10.2.14 Cooler Master
10.2.15 ZOWIE
10.2.16 Sharkoon
10.2.17 Trust
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT

List of Table
Table PC Gaming Peripheral Product Type Overview
Table PC Gaming Peripheral Product Type Market Share List
Table PC Gaming Peripheral Product Type of Major Players
Table Brief Introduction of Razer
Table Brief Introduction of Logitech G (ASTRO)
Table Brief Introduction of Turtle Beach
Table Brief Introduction of Corsair
Table Brief Introduction of Sennheiser
Table Brief Introduction of Plantronics
Table Brief Introduction of SteelSeries
Table Brief Introduction of Mad Catz
Table Brief Introduction of ROCCAT
Table Brief Introduction of QPAD
Table Brief Introduction of Thrustmaster
Table Brief Introduction of HyperX
Table Brief Introduction of Tt eSPORTS
Table Brief Introduction of Cooler Master
Table Brief Introduction of ZOWIE
Table Brief Introduction of Sharkoon
Table Brief Introduction of Trust
Table Products & Services of Razer
Table Products & Services of Logitech G (ASTRO)
Table Products & Services of Turtle Beach
Table Products & Services of Corsair
Table Products & Services of Sennheiser
Table Products & Services of Plantronics
Table Products & Services of SteelSeries
Table Products & Services of Mad Catz
Table Products & Services of ROCCAT
Table Products & Services of QPAD
Table Products & Services of Thrustmaster
Table Products & Services of HyperX
Table Products & Services of Tt eSPORTS
Table Products & Services of Cooler Master
Table Products & Services of ZOWIE
Table Products & Services of Sharkoon
Table Products & Services of Trust
Table Market Distribution of Major Players
Table Global Major Players Sales Revenue (Million USD) 2017-2020e
Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
Table Global PC Gaming Peripheral Market Forecast (Million USD) by Region 2021f-2026f
Table Global PC Gaming Peripheral Market Forecast (Million USD) Share by Region 2021f-2026f
Table Global PC Gaming Peripheral Market Forecast (Million USD) by Demand 2021f-2026f
Table Global PC Gaming Peripheral Market Forecast (Million USD) Share by Demand 2021f-2026f

List of Figure
Figure Global PC Gaming Peripheral Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global PC Gaming Peripheral Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global PC Gaming Peripheral Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global PC Gaming Peripheral Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global PC Gaming Peripheral Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
Figure Global PC Gaming Peripheral Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
Figure Global PC Gaming Peripheral Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Headsets Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mice Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Keyboards Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Surfaces Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Distribution Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Third-Party Retail Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Direct Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Headsets Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mice Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Keyboards Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Surfaces Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Distribution Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Third-Party Retail Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Direct Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Headsets Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mice Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Keyboards Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Surfaces Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Distribution Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Third-Party Retail Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Direct Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Headsets Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mice Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Keyboards Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Surfaces Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Distribution Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Third-Party Retail Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Direct Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Headsets Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mice Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Keyboards Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Surfaces Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Distribution Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Third-Party Retail Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Direct Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Headsets Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mice Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Keyboards Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Surfaces Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Distribution Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Third-Party Retail Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Direct Channels Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Razer 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Logitech G (ASTRO) 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Turtle Beach 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Corsair 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Sennheiser 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Plantronics 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of SteelSeries 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Mad Catz 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of ROCCAT 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of QPAD 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Thrustmaster 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of HyperX 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Tt eSPORTS 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Cooler Master 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of ZOWIE 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Sharkoon 2017-2020e
Figure PC Gaming Peripheral Sales Revenue (Million USD) of Trust 2017-2020e

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