AR in Education Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

  • Report Code : 534853
  • Pages : 93
  • Published On : Jan 2021
  • Industry : Telecom and IT
  • Format :

Choose License Type

Single User License: US$ 3,000
Multi User License: US$ 6,000
Corporate User License: US$ 6,000
Summary

Further key aspects of the report indicate that:
Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global AR in Education market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for AR in Education are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global AR in Education market segmented into
AR Audio
AR Video
AR Games
AR Content
Others

Based on the end-use, the global AR in Education market classified into
Higher Education
K-12
Educational Training

Based on geography, the global AR in Education market segmented into
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]

And the major players included in the report are
EON Reality
DAQRI
GAMOOZ
Magic Jump
QuiverVision
Magic Leap
Google
Chromville
Meta Company
InGage
Popar
Lenovo
Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL AR IN EDUCATION INDUSTRY
2.1 Summary about AR in Education Industry
2.2 AR in Education Market Trends
2.2.1 AR in Education Production & Consumption Trends
2.2.2 AR in Education Demand Structure Trends
2.3 AR in Education Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 AR Audio
4.2.2 AR Video
4.2.3 AR Games
4.2.4 AR Content
4.2.5 Others
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 Higher Education
4.3.2 K-12
4.3.3 Educational Training
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 AR Audio
5.2.2 AR Video
5.2.3 AR Games
5.2.4 AR Content
5.2.5 Others
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 Higher Education
5.3.2 K-12
5.3.3 Educational Training
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 AR Audio
6.2.2 AR Video
6.2.3 AR Games
6.2.4 AR Content
6.2.5 Others
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 Higher Education
6.3.2 K-12
6.3.3 Educational Training
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 AR Audio
7.2.2 AR Video
7.2.3 AR Games
7.2.4 AR Content
7.2.5 Others
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 Higher Education
7.3.2 K-12
7.3.3 Educational Training
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 AR Audio
8.2.2 AR Video
8.2.3 AR Games
8.2.4 AR Content
8.2.5 Others
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 Higher Education
8.3.2 K-12
8.3.3 Educational Training
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 AR Audio
9.2.2 AR Video
9.2.3 AR Games
9.2.4 AR Content
9.2.5 Others
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 Higher Education
9.3.2 K-12
9.3.3 Educational Training
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 EON Reality
10.1.2 DAQRI
10.1.3 GAMOOZ
10.1.4 Magic Jump
10.1.5 QuiverVision
10.1.6 Magic Leap
10.1.7 Google
10.1.8 Chromville
10.1.9 Meta Company
10.1.10 InGage
10.1.11 Popar
10.1.12 Lenovo
10.2 AR in Education Sales Date of Major Players (2017-2020e)
10.2.1 EON Reality
10.2.2 DAQRI
10.2.3 GAMOOZ
10.2.4 Magic Jump
10.2.5 QuiverVision
10.2.6 Magic Leap
10.2.7 Google
10.2.8 Chromville
10.2.9 Meta Company
10.2.10 InGage
10.2.11 Popar
10.2.12 Lenovo
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT


List of Table
1.Table AR in Education Product Type Overview
2.Table AR in Education Product Type Market Share List
3.Table AR in Education Product Type of Major Players
4.Table Brief Introduction of EON Reality
5.Table Brief Introduction of DAQRI
6.Table Brief Introduction of GAMOOZ
7.Table Brief Introduction of Magic Jump
8.Table Brief Introduction of QuiverVision
9.Table Brief Introduction of Magic Leap
10.Table Brief Introduction of Google
11.Table Brief Introduction of Chromville
12.Table Brief Introduction of Meta Company
13.Table Brief Introduction of InGage
14.Table Brief Introduction of Popar
15.Table Brief Introduction of Lenovo
16.Table Products & Services of EON Reality
17.Table Products & Services of DAQRI
18.Table Products & Services of GAMOOZ
19.Table Products & Services of Magic Jump
20.Table Products & Services of QuiverVision
21.Table Products & Services of Magic Leap
22.Table Products & Services of Google
23.Table Products & Services of Chromville
24.Table Products & Services of Meta Company
25.Table Products & Services of InGage
26.Table Products & Services of Popar
27.Table Products & Services of Lenovo
28.Table Market Distribution of Major Players
29.Table Global Major Players Sales Revenue (Million USD) 2017-2020e
30.Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
31.Table Global AR in Education Market Forecast (Million USD) by Region 2021f-2026f
32.Table Global AR in Education Market Forecast (Million USD) Share by Region 2021f-2026f
33.Table Global AR in Education Market Forecast (Million USD) by Demand 2021f-2026f
34.Table Global AR in Education Market Forecast (Million USD) Share by Demand 2021f-2026f

List of Figure
1.Figure Global AR in Education Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
2.Figure Global AR in Education Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
3.Figure Global AR in Education Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
4.Figure Global AR in Education Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
5.Figure Global AR in Education Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
6.Figure Global AR in Education Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
7.Figure Global AR in Education Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
8.Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
9.Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
10.Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
11.Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
12.Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
13.Figure AR Audio Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
14.Figure AR Video Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
15.Figure AR Games Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
16.Figure AR Content Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
17.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
18.Figure Higher Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
19.Figure K-12 Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
20.Figure Educational Training Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
21.Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
22.Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
23.Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
24.Figure AR Audio Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
25.Figure AR Video Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
26.Figure AR Games Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
27.Figure AR Content Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
28.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
29.Figure Higher Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
30.Figure K-12 Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
31.Figure Educational Training Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
32.Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
33.Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
34.Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
35.Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
36.Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
37.Figure AR Audio Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
38.Figure AR Video Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
39.Figure AR Games Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
40.Figure AR Content Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
41.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
42.Figure Higher Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
43.Figure K-12 Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
44.Figure Educational Training Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
45.Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
46.Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
47.Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
48.Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
49.Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
50.Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
51.Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
52.Figure AR Audio Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
53.Figure AR Video Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
54.Figure AR Games Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
55.Figure AR Content Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
56.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
57.Figure Higher Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
58.Figure K-12 Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
59.Figure Educational Training Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
60.Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
61.Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
62.Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
63.Figure AR Audio Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
64.Figure AR Video Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
65.Figure AR Games Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
66.Figure AR Content Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
67.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
68.Figure Higher Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
69.Figure K-12 Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
70.Figure Educational Training Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
71.Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
72.Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
73.Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
74.Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
75.Figure AR Audio Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
76.Figure AR Video Segmen

AIGC Education and Training Platform Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The AIGC Education and Training Platform Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive landscape...

International Education Consulting Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The International Education Consulting Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive landscape, ...

International Education Application Systems Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The International Education Application Systems Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive la...

Remote Interactive Education Technology Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The Remote Interactive Education Technology Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive landsc...

Professional Clinical Training And Education Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The Professional Clinical Training And Education Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive l...

All-in-One Education Management Solutions Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The All-in-One Education Management Solutions Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive land...

Higher Education Loan Platforms Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The Higher Education Loan Platforms Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive landscape, man...

Study Abroad Education Consulting Services Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The Study Abroad Education Consulting Services Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive lan...

Education Industry Solutions Market Size And Share Analysis - Growth Trends And Forecasts (2024-2031)...

The Education Industry Solutions Market is set to witness immense growth during the forecast period 2024-2031. This intelligence report offers an in-depth analysis of the market size, share, growth, opportunity, competitive landscape, manufa...

Asia Pacific Facility Management Market Size, Share, Trends & Analysis by Type (Outsourced, In-house), by Service (Hard Service, Soft Service, Other Service), by Industry Vertical (Healthcare, Government, Manufacturing, Transportation, Education, Real Estate, Others) and Region, with Forecasts from 2024 to 2034....

Market Overview The Asia Pacific Facility Management Market is poised for substantial growth from 2024 to 2034, driven by the increasing complexity of facility operations and the rising demand for integrated management solutions. The market is expected to reach USD XX.XX billion by 2034...