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3D Audio Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

  • Report Code : 534404
  • Industry : Telecom and IT
  • Published On : Jan 2021
  • Pages : 91
  • Publisher : 99strategy
  • Format: WMR PPT FormatWMR PDF Format

Summary

Further key aspects of the report indicate that:
Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global 3D Audio market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for 3D Audio are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global 3D Audio market segmented into
Software
Hardware
Services

Based on the end-use, the global 3D Audio market classified into
Personal
Commercial

Based on geography, the global 3D Audio market segmented into
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]

And the major players included in the report are
OSSIC
3D Sound Labs
Comhear Inc.
Dolby Labs
Auro Technologies Inc
DTS
Dysonics
Hooke Audio
Waves Audio Ltd.
Sennheiser electronic GmbH & Co.
Inc(Xperi Corporation)
ISONO Sound
VisiSonics Corporation(Realspace 3D)

Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL 3D AUDIO INDUSTRY
2.1 Summary about 3D Audio Industry
2.2 3D Audio Market Trends
2.2.1 3D Audio Production & Consumption Trends
2.2.2 3D Audio Demand Structure Trends
2.3 3D Audio Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 Software
4.2.2 Hardware
4.2.3 Services
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 Personal
4.3.2 Commercial
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 Software
5.2.2 Hardware
5.2.3 Services
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 Personal
5.3.2 Commercial
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 Software
6.2.2 Hardware
6.2.3 Services
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 Personal
6.3.2 Commercial
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 Software
7.2.2 Hardware
7.2.3 Services
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 Personal
7.3.2 Commercial
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 Software
8.2.2 Hardware
8.2.3 Services
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 Personal
8.3.2 Commercial
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 Software
9.2.2 Hardware
9.2.3 Services
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 Personal
9.3.2 Commercial
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 OSSIC
10.1.2 3D Sound Labs
10.1.3 Comhear Inc.
10.1.4 Dolby Labs
10.1.5 Auro Technologies Inc
10.1.6 DTS
10.1.7 Dysonics
10.1.8 Hooke Audio
10.1.9 Waves Audio Ltd.
10.1.10 Sennheiser electronic GmbH & Co.
10.1.11 Inc(Xperi Corporation)
10.1.12 ISONO Sound
10.1.13 VisiSonics Corporation(Realspace 3D)
10.2 3D Audio Sales Date of Major Players (2017-2020e)
10.2.1 OSSIC
10.2.2 3D Sound Labs
10.2.3 Comhear Inc.
10.2.4 Dolby Labs
10.2.5 Auro Technologies Inc
10.2.6 DTS
10.2.7 Dysonics
10.2.8 Hooke Audio
10.2.9 Waves Audio Ltd.
10.2.10 Sennheiser electronic GmbH & Co.
10.2.11 Inc(Xperi Corporation)
10.2.12 ISONO Sound
10.2.13 VisiSonics Corporation(Realspace 3D)
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT

List of Table
1.Table 3D Audio Product Type Overview
2.Table 3D Audio Product Type Market Share List
3.Table 3D Audio Product Type of Major Players
4.Table Brief Introduction of OSSIC
5.Table Brief Introduction of 3D Sound Labs
6.Table Brief Introduction of Comhear Inc.
7.Table Brief Introduction of Dolby Labs
8.Table Brief Introduction of Auro Technologies Inc
9.Table Brief Introduction of DTS
10.Table Brief Introduction of Dysonics
11.Table Brief Introduction of Hooke Audio
12.Table Brief Introduction of Waves Audio Ltd.
13.Table Brief Introduction of Sennheiser electronic GmbH & Co.
14.Table Brief Introduction of Inc(Xperi Corporation)
15.Table Brief Introduction of ISONO Sound
16.Table Brief Introduction of VisiSonics Corporation(Realspace 3D)
17.Table Products & Services of OSSIC
18.Table Products & Services of 3D Sound Labs
19.Table Products & Services of Comhear Inc.
20.Table Products & Services of Dolby Labs
21.Table Products & Services of Auro Technologies Inc
22.Table Products & Services of DTS
23.Table Products & Services of Dysonics
24.Table Products & Services of Hooke Audio
25.Table Products & Services of Waves Audio Ltd.
26.Table Products & Services of Sennheiser electronic GmbH & Co.
27.Table Products & Services of Inc(Xperi Corporation)
28.Table Products & Services of ISONO Sound
29.Table Products & Services of VisiSonics Corporation(Realspace 3D)
30.Table Market Distribution of Major Players
31.Table Global Major Players Sales Revenue (Million USD) 2017-2020e
32.Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
33.Table Global 3D Audio Market Forecast (Million USD) by Region 2021f-2026f
34.Table Global 3D Audio Market Forecast (Million USD) Share by Region 2021f-2026f
35.Table Global 3D Audio Market Forecast (Million USD) by Demand 2021f-2026f
36.Table Global 3D Audio Market Forecast (Million USD) Share by Demand 2021f-2026f

List of Figure
1.Figure Global 3D Audio Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
2.Figure Global 3D Audio Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
3.Figure Global 3D Audio Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
4.Figure Global 3D Audio Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
5.Figure Global 3D Audio Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
6.Figure Global 3D Audio Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
7.Figure Global 3D Audio Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
8.Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
9.Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
10.Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
11.Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
12.Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
13.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
14.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
15.Figure Services Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
16.Figure Personal Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
17.Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
18.Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
19.Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
20.Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
21.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
22.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
23.Figure Services Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
24.Figure Personal Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
25.Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
26.Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
27.Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
28.Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
29.Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
30.Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
31.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
32.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
33.Figure Services Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
34.Figure Personal Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
35.Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
36.Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
37.Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
38.Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
39.Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
40.Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
41.Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
42.Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
43.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
44.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
45.Figure Services Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
46.Figure Personal Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
47.Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
48.Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
49.Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
50.Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
51.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
52.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
53.Figure Services Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
54.Figure Personal Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
55.Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
56.Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
57.Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
58.Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
59.Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
60.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
61.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
62.Figure Services Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
63.Figure Personal Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
64.Figure Commercial Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
65.Figure 3D Audio Sales Revenue (Million USD) of OSSIC 2017-2020e
66.Figure 3D Audio Sales Revenue (Million USD) of 3D Sound Labs 2017-2020e
67.Figure 3D Audio Sales Revenue (Million USD) of Comhear Inc. 2017-2020e
68.Figure 3D Audio Sales Revenue (Million USD) of Dolby Labs 2017-2020e
69.Figure 3D Audio Sales Revenue (Million USD) of Auro Technologies Inc 2017-2020e
70.Figure 3D Audio Sales Revenue (Million USD) of DTS 2017-2020e
71.Figure 3D Audio Sales Revenue (Million USD) of Dysonics 2017-2020e
72.Figure 3D Audio Sales Revenue (Million USD) of Hooke Audio 2017-2020e
73.Figure 3D Audio Sales Revenue (Million USD) of Waves Audio Ltd. 2017-2020e
74.Figure 3D Audio Sales Revenue (Million USD) of Sennheiser electronic GmbH & Co. 2017-2020e
75.Figure 3D Audio Sales Revenue (Million USD) of Inc(Xperi Corporation) 2017-2020e
76.Figure 3D Audio Sales Revenue (Million USD) of ISONO Sound 2017-2020e
77.Figure 3D Audio Sales Revenue (Million USD) of VisiSonics Corporation(Realspace 3D) 2017-2020e
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